There are several ways to create and remove bridges. The user can start at a circle and drag the left mouse towards one of the four directions to indicate the creation of the bridge in that direction. The environment will extend the bridge to the next nearest circle, and will not allow the user to create illegal bridges (i.e. in the direction of a wall with no other circles, or into another perpindicular bridge). Alternately you can use the arrow keys to move around the board, and hold down the shift key followed by an arrow key to create a bridge in that direction. Or, you can press one of the directional keys N, S, E, W to create a bridge in that direction. Once a bridge has been created, the user can left-click on it a second time to double-bridge it, or a third time to delete it. Or the right-mouse click can remove a bridge. Pressing the directional key N, S, E or W converts a single bridge in that direction to a double bridge, or erases a double bridge.

In Assist Mode (0), the default, only the existance of errors or incomplete numbers is indicated. In Assist Mode (1), the number of errors and incomplete numbers is indicated, see game rules. In Assist Mode (2), errors and completed rules are highlighted with digit colors. In some cases the solve difficulty will greatly decrease in Assist Mode (2), so select depending upon the level of challenge desired. The game border will turn green if the grid is completed without error. You can click the "undo" button on the bottom of the page to undo previous moves.

Below, enter puzzle code (0-0) for one of a list of pre-defined puzzles, or a puzzle descriptor (see "Puzzles" tab). The following puzzle codes have demos, which will walk you through a solve to help you on the path to mastery: []).