In the game LITS, the goal is to set some cells black and the rest white in order to satisfy the goals of the game (see Rules tab). To play, you can click on a cell to switch states, or use the arrow and other keys:

In Assist Mode (0), the default, only the existance of errors or incomplete rooms is indicated. In Assist Mode (1), the number of errors and incomplete rooms is indicated, see game rules. In Assist Mode (2), errors are highlighted with different colors (red for violating the 2x2 rule (see Rules Tab), yellow for an incorrect shape), and completed LITS shapes are highlighted with green colors. In some cases the solve difficulty will greatly decrease in Assist Mode (2), so select depending upon the level of challenge desired. The canvas border will turn green if the grid is completed without error. You can press the "undo" button on the bottom of the page to undo previous moves.

Below, enter puzzle code (0-0) for one of a list of pre-defined puzzles, or a puzzle descriptor (see "Puzzles" tab). Puzzle code 0 shows an example completed puzzle that can be helpful. The following puzzle codes have demos, which will walk you through a solve to help you on the path to mastery: []).